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王婷儀甲班期末考PYTHON貪吃蛇增加速度

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from tkinter import * import random GAME_WIDTH,GAME_HEIGHT = 1000, 400 SPEED = 1000 #時間單位千分之一 SPACE_SIZE, BODY_PARTS= 50, 3 #左邊變數 assigning value SNAKE_COLOR = ["red","orange","yellow","green","blue","indigo", "purple"] FOOD_COLOR = "white" BACKGROUND_COLOR = "black" class Snake: def __init__(self): self.body_size = BODY_PARTS self.coordinates = [] self.squares = [] for i in range(0, BODY_PARTS): self.coordinates.append([0, 0]) for x, y in self.coordinates: i = random.randint(0,6) square = canvas.create_rectangle(x, y, x + SPACE_SIZE, y + SPACE_SIZE, fill=SNAKE_COLOR[i], tag="snake", width=20,outline='blue') self.squares.append(square) class Food: def __init__(self): x = random.randint(0, int(GAME_WIDTH / SPACE_SIZE)-1) * SPACE_SIZE y = random.randint(0, int(GAME_HE...

王婷儀python特色:維基百科

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維基百科PYTHON 縮排INDENTATION Python uses whitespace indentation, rather than curly brackets or keywords(而不是使用 大括號 或關鍵字), to delimit blocks. An increase in indentation comes after certain statements; a decrease in indentation signifies the end of the current block.[82] Thus, the program's visual structure accurately represents its semantic structure.[83] This feature is sometimes termed the off-side rule. Some other languages use indentation this way; but in most, indentation has no semantic meaning. The recommended indent size is four spaces. 教學影片

王婷儀Javascript在瀏覽器就可以執行不需要VS Code

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Javascript在網頁就可以執行不需要開啟VS Code 王婷儀執行 tingyi執行 在硬碟上執行 教學影片

王婷儀python全域變數global和判斷if

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from tkinter import * #或者import tkinter as tk import math#輸入數學MATH函式庫 tk = Tk() #建構視窗名為tk tk.geometry('1200x400')#視窗 寬1200像素 tk.title("王婷儀python tkinter三角函數if_else判斷") canvas = Canvas(tk, width=1200, height=400, bg='PINK') canvas.grid(row=0,column=0,padx=5,pady=5,columnspan=3) delay=3 # milliseconds, 1/1000秒 x1,y1,z1=0,200,10#python特徵,多變數=對等值 h=190 #上下範圍,相當於數學1到-1 def LH(): global x1, y1, z1#global全球,local當地 x2 = x1 + 1 #換到下個+1 y2=200 - h*math.sin(0.02*x2) z2=200 - h*math.cos(0.02*x2) L1=canvas.create_line(x1,y1,x2,y2,fill='BLUE',width=10) L2=canvas.create_line(x1,z1,x2,z2,fill='yellow',width=10) if (x2

王婷儀PYTHON條件判斷if否則elif

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from tkinter import * #或者import tkinter as tk import math #輸入數學函式庫 tk = Tk() #建構視窗名為tk tk.geometry('1200x400')#視窗 寬1200像素 tk.title("王婷儀python tkinter三角函數") canvas = Canvas(tk, width=1200, height=400, bg='black') canvas.grid(row=0,column=0,padx=5,pady=5,columnspan=3) delay=2 # milliseconds, 1/1000秒 x1,y1,z1=1200,200,10#python特徵,多變數=對等值 h=190 #上下範圍,相當於數學1到-1 def LH(): global x1, y1, z1, inc #global全球,local當地 if (x1 == 0): #判斷是否在左端 inc = 1 #改成往右邊走 canvas.delete("all") elif( x1 == 1200):#判斷是否在右端 inc = -1 #改成往左邊走 canvas.delete("all") x2 = x1 + inc #換到下個可能inc=1, 或inc=-1 y2=200 - h*math.sin(0.02*x2) z2=200 - h*math.cos(0.02*x2) L1=canvas.create_line(x1,y1,x2,y2,fill='white',width=15) L2=canvas.create_line(x1,z1,x2,z2,fill='pink',width=15) x1,y1,z1=x2,y2,z2#下一個起點是現在終點 canvas.after(delay,LH) LH() #執行LauHou老猴 tk.mainloop()

王婷儀PYTHON輸入TKINTER與MATH函式庫

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from tkinter import * #或者import tkinter as tk import math tk = Tk() #建構視窗名為tk tk.geometry('1200x600')#視窗 寬1200像素 tk.title("王婷儀python tkinter三角函數") canvas = Canvas(tk, width=1200, height=400, bg='black') canvas.grid(row=0,column=0,padx=5,pady=5,columnspan=3) delay=10 # milliseconds, 1/1000秒 x1,y1,z1=0,200,10#python特徵,多變數=對等值 h=190 #上下範圍,相當於數學1到-1 def LH(): global x1, y1, z1#global全球,local當地 x2 = x1 + 1 #換到下個+1 y2=200 - h*math.sin(0.02*x2) z2=200 - h*math.cos(0.02*x2) L1=canvas.create_line(x1,y1,x2,y2,fill='red',width=10) L2=canvas.create_line(x1,z1,x2,z2,fill='yellow',width=10) if (x2

王婷儀擷取VSCode編輯font

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